impression_ dungeon Quest_ dungeon Detail

@Serializable
data class impression_dungeonQuest_dungeonDetail(val id: Int = 0, val order: Int = 0, val title: String = "", val rewardType: String = "", val delta: Int = 0, val damage: Int = 0, val state: String = "", val dungeonId: Int = 0, val monsterHp: Int = 0, val monsterCurrentHp: Int = 0, val dungeonAttendance: Int = 0, val dungeonSuccessRewardType: String = "", val dungeonSuccessRewardDelta: Int = 0, val dungeonEDate: String = "", val dungeonState: String = "", val missionCnt: Int = 0) : TrackingEvent

{v2.31.0} 던전 상세 화면에서 던전 퀘스트 노출

Constructors

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constructor(id: Int = 0, order: Int = 0, title: String = "", rewardType: String = "", delta: Int = 0, damage: Int = 0, state: String = "", dungeonId: Int = 0, monsterHp: Int = 0, monsterCurrentHp: Int = 0, dungeonAttendance: Int = 0, dungeonSuccessRewardType: String = "", dungeonSuccessRewardDelta: Int = 0, dungeonEDate: String = "", dungeonState: String = "", missionCnt: Int = 0)

Properties

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@SerialName(value = "damage" )
@SerializedName(value = "damage" )
val damage: Int = 0

던전 퀘스트 damge

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@SerialName(value = "delta" )
@SerializedName(value = "delta" )
val delta: Int = 0

퀘스트 보상량

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@SerialName(value = "dungeon_attendance" )
@SerializedName(value = "dungeon_attendance" )
val dungeonAttendance: Int = 0
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@SerialName(value = "dungeon_e_date" )
@SerializedName(value = "dungeon_e_date" )
val dungeonEDate: String
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@SerialName(value = "dungeon_id" )
@SerializedName(value = "dungeon_id" )
val dungeonId: Int = 0
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@SerialName(value = "dungeon_state" )
@SerializedName(value = "dungeon_state" )
val dungeonState: String
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@SerialName(value = "dungeon_success_reward_delta" )
@SerializedName(value = "dungeon_success_reward_delta" )
val dungeonSuccessRewardDelta: Int = 0
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@SerialName(value = "dungeon_success_reward_type" )
@SerializedName(value = "dungeon_success_reward_type" )
val dungeonSuccessRewardType: String
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open val eventName: String
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@SerialName(value = "id" )
@SerializedName(value = "id" )
val id: Int = 0

던전 퀘스트 id

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@SerialName(value = "mission_cnt" )
@SerializedName(value = "mission_cnt" )
val missionCnt: Int = 0
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@SerialName(value = "monster_current_hp" )
@SerializedName(value = "monster_current_hp" )
val monsterCurrentHp: Int = 0
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@SerialName(value = "monster_hp" )
@SerializedName(value = "monster_hp" )
val monsterHp: Int = 0
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@SerialName(value = "order" )
@SerializedName(value = "order" )
val order: Int = 0

목록내 정렬된 순서, index.

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@SerialName(value = "reward_type" )
@SerializedName(value = "reward_type" )
val rewardType: String

던전 퀘스트 보상 type

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@SerialName(value = "state" )
@SerializedName(value = "state" )
val state: String

던전 퀘스트 수행 상태

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@SerialName(value = "title" )
@SerializedName(value = "title" )
val title: String

던전 퀘스트 title

Functions

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fun TrackingEvent.getRule(rules: <Error class: unknown class><String, TrackingEventRule>): TrackingEventRule?
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fun TrackingEvent.hash(): String

TrackingEvent의 hash값을 반환한다. 이름과 내용이 같다면 같은 값을 가진다.

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fun TrackingEvent.toJSONObject(serde: JsonSerde): JSONObject